One of the benifits of ray tracing is automatic perspective calculations. Stereo images can be created with left and right cameras aimed at a point just in front of Holli. Objects behind this point are seen as being behind the computer display. Objects in front of this convergence point will appear in front of the computer display and should not be clipped by the edge of the display.
I made '3D' versions of my hand drawings by shifting the drawn foreground according to a 'displacement map' mask of the drawing with close parts colored darker than distant parts.
There are two ways to see a stereoscopic image from an image pair: Divergent and cross eyed. Since people have their preferences, I am presenting my art both ways.
In order to see the divergent images, place the images side by side and look beyond the images. Continue to diverge your eyes until a third 3D image forms in the center. Then relax until the 3D image is in focus.
In order to see the cross eyed images, place the images side by side and look closer than the images. Continue to cross your eyes until a third 3D image forms in the center. Then relax until the 3D image is in focus.
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All images Copyright © 1996 by David White
This page last updated 27-Jul-1997